And without further comments, here is the storyboard for the intro sequence.
My software history (part 2)
Sun 9th March 2014
Welcome to the second part of this series of articles.
The first part was basically about what I did before working in videogames for a living.
This one was supposed to cover my first 10 years working in video games, , but I realized that already covering both Adeline and Héliovision was more than enough for one article.
That's a shame because I love round numbers and symbolic dates!